91. Psychosentric : A traveller who enjoys travel only when it is just like home
and is often anxious; the "armchair" traveller.
92. Pull Factors : Tangible reasons for travel choices, such as friends,
mountains, and beaches.
93. Push Factors : Intangible reasons for travel choices, such as the need to
escape, the need for culture, or a need for physical fitness.
94. Recreational Sports : Major sports that affect the tourism industry, including
skiing, golf, tennis, and water sports.
95. Round Trip : An airline routing that originates ina city, goes to a
destination, and returns to the original city.
96. Sense of Place : The special feeling of a destination, created by its unique
feature(s), and used in marketing it.
97. Step-on Guide : A sightseeing guide who has particular knowledge about the
history, people, and events that have shaped the region and who is specifically
trained to show the sights of the city.
98. Tourist Dollars : Revenue produced by the tourism industry.
99. Travel
Deficit : The
difference that occurs when the dollars spent by tourists choosing to vacation
outside their country (outbound tourists) exceeds the revenue generated by
foreign tourists (inbound tourists) who visit the country.
100. Leakage : A community's need to import workers and/or
goods in order tov sustain its tourism industry.
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